Warrior
Pure martial force: heavy weapons, disciplined defense and relentless momentum. Ideal for players who want direct, physical combat.
Discipline decides the battle
Class archive
Choose by playstyle first. Tanks control danger, healers keep the group standing, and damage dealers pressure enemies at close or long range. Hybrid classes can cover more than one role.
Pure martial force: heavy weapons, disciplined defense and relentless momentum. Ideal for players who want direct, physical combat.
Calls on fire, storm, earth and restorative water. A quintessential Horde class with melee, ranged and healing paths.
Tracks prey with ranged weapons and a loyal beast. Mobile, readable and excellent for exploring the world independently.
Controls the opening move through stealth, poison and sudden pressure. Rewards planning, timing and opportunism.
Channels holy power to protect allies or shadow to assault the mind. A dramatic contrast between devotion and forbidden insight.
Masters arcane, fire and frost. Precise ranged combat, battlefield control and iconic utility reward confident spellcasters.
Turns fel magic, curses and summoned demons into sustained pressure. Dark, methodical and rich in sinister class fantasy.
An undead hero wielding runes, disease, blood and frost. Heavy armor meets supernatural control and grim resilience.
Flows between evasive defense, close-range martial arts and restorative mist. Mobile, rhythmic and versatile.
Sacrifices normal sight to hunt demons with glaives, agility and fel power. Fast, acrobatic and visually aggressive.
Shapeshifts between guardian, predator, spellcaster and healer. The broadest role toolkit, grounded in nature magic.
Combines plate armor with holy magic. Protect, heal or strike with a deliberate style centered on conviction and judgment.
Draconic spellcasters using empowered breaths, mobility and time-bending support. A specialized choice tied to dracthyr.